Solid surfaced blocks with a minimum of two block spaces above them.
Raw Porkchop (0–2)
Idle & Hurt
Boars are common neutral mobs.
Boars spawn on grass blocks at light levels of 9 or more. Herds of boars spawn upon natural generation, and piglets may also spawn.
Boars are at least the same size as pigs.
Boars drop 0–2 pieces of raw porkchops and 0–2 hide upon death. The porkchops will still be raw even if the boar was set alight and killed. Piglets will also drop porkchops and hide. Boars drop 1–3 experience when killed by a player or tamed wolf.
Boars typically roam the Overworld in groups of 3–4.
Boars act similarly to passive mobs; they wander around aimlessly, avoiding falling off cliffs high enough to cause fall damage, and will usually stay out of water. Boars will also oink occasionally. If a boar is provoked, or if the player gets too close to it, the boar will give chase and attack the player. Piglets do not attack the player.
Boars attack small mobs occasionally, such as foxes, raccoons, insects, or turkeys. Like other baby animals, boar piglets will follow adults and eventually grow into adult boars. Boars cannot be bred, unlike pigs. Also, boar piglets do not have small bodies and large heads like baby Minecraft mobs.
- Boars will now drop either hide or raw pork.
- Boars now use the pig sounds.
- Changed boar models.
- Boars no longer spawn within 8 blocks of torches.
- Reduced default frequency of boars.
- Added boars.
- The old boar model was basically a retextured pig with tusks.
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