Elephants are large neutral mobs that can be tamed and given various items.
Mammoths are larger variants of elephants.
African and Asian elephants spawn on opaque blocks at light levels of 9 or more with a large block space above, often in herds of 3. African elephants can be found in deserts, and Asian elephants spawn in jungles.
Mammoths spawn in cold taiga, ice plains, ice mountains and ice spikes biomes, in herds of 1–3. Elephants spawned using the elephant spawn egg will spawn as a mammoth.
When killed, elephants and mammoths drop:
- Hide (0–2) (can be increased by 1 per level of Looting, for a maximum of 0-5 with Looting III)
- 1–3 experience when killed by a player or tamed wolf.
- Elephant Harness (1) if equipped
- Elephant Chest (1–2) + contents if equipped
- Elephant Garment (1) (Asian elephants only) if equipped
- Elephant Howdah (1) (Asian elephants only) if equipped
- Mammoth Platform (1) (Songhua River mammoths only) if equipped
- Wood Tusks (1) if equipped
- Iron Tusks (1) if equipped
- Diamond Tusks (1) if equipped
Elephants are neutral mobs, and will attack mobs and players when hit. Elephant or mammoth calves will also fight back if provoked, though they do not attack as directly as adults due to their 'parent-following' AI. Elephants and mammoths wander around aimlessly, just like any other mob. Elephants and mammoths can be heard trumpeting often. Like other baby animals, elephant or mammoth calves will follow adults.
Elephants and mammoths are tamed by feeding them ten sugar lumps or five cakes. This only works on calves; if the calf is an adolescent or has grown into an adult, it will not accept the food. When the calf has accepted the food items, the naming screen will appear and it will become tamed to the player. A tamed elephant or mammoth can be renamed with a book, name tag, or medallion, and can be healed with sugar lumps, bread, wheat, or baked potatoes. Once the elephant or mammoth has become fully grown, the player will be able to place equipment on it.
Despite not being very fast when it comes to speed, elephants and mammoths can still be useful nonetheless. They cannot fit through single or more block-wide openings due to their size, however. Elephants and mammoths are great when it comes to climbing up hills or mountains, as they can jump high enough to clear up to four or five block heights. They can also be given tusks to destroy blocks that are in their path, which can be useful for mining expeditions, gathering resources or clearcutting through forests.
Tamed elephants or mammoths can be equipped with an elephant harness, three kinds of tusks, and an elephant chest. A Songhua River mammoth can also wear a mammoth platform to carry an extra player. Calves cannot be equipped with anything.
Unlike many other rideable mobs, elephants cannot be given a saddle. Instead, the player has to equip the elephant or mammoth with an elephant harness or mammoth platform. These items allow you to ride them.
The harness allows extra items to be added to the elephant or mammoth. Only one player can go on the harness, but a mammoth platform can carry up to two riders.
If you 'sneak' near a tamed elephant or mammoth (shift key by default), it will sit for a short period of time. You can sit on it with right-click. To dismount your elephant or mammoth, press the shift key again.
If a whip is used on an elephant or mammoth when riding it, they will gain a short speed boost, and will also ram into any mobs that are in their way.
An elephant chest can be given to an elephant or a mammoth by right-clicking on them with it. Like other equipment, chests can be removed with shears.
Tusks can be given to an elephant or mammoth so they can break blocks. They cannot break all types of blocks, such as obsidian or bedrock, or blocks with unique properties. There are three different kinds of tusks: wooden tusks, iron tusks, and diamond tusks. Tusks can be equipped by right-clicking on the tamed adult elephant or mammoth, and can be removed by right-clicking on the elephant or mammoth with a pickaxe or shears. Mammoths are more effective at breaking blocks than elephants.
In multiplayer, elephants or mammoths wearing tusks will not destroy blocks by default. This is to prevent griefing.
Elephants and mammoths will spawn using one of four different skins. These include grey (African elephant), dark grey (Asian elephant), brown fur (woolly mammoth), and grey skin with black fur (Songhua River mammoth).
The biome determines the skin used:
- Snowy biomes will have 100% grey-black fur or brown fur.
- Other biomes will have 100% grey skin or dark grey skin.
- Improved elephant animations.
- Fixed bug when 'shearing' elephants.
- Elephants, Komodos, wyverns and horses drop armor, inventory contents and bags on death.
- Mammoths no longer spawn on deserts, and instead spawn on arctic biomes.
- Made elephants grow slower.
- Adjusted fall damage for elephants.
- Elephants now retaliate when attacked.
- Reduced frequency of elephant spawns in deserts.
- Added elephants.
- Elephants and mammoths are the largest mobs in Mo' Creatures, though mother wyverns and tier 2 wyverns can grow bigger than Asian and African elephants.
- It is easier and more recommended to tame elephant calves with sugar lumps, as cakes are more expensive to craft.
- In real life, elephants can't jump, despite being able to do so in-game.
- Also, due to their skeletal structure, real life elephants aren't meant to carry heavy weight on their backs, despite elephants and mammoths in-game having no problem with how much equipment they wear. Most of the strength in an elephant is in their neck, and some elephants end up with deformed or broken backs as a result of years carrying tourists.
Bear • Big Cat • Bird • Bunny • Crab • Dolphin • Elephant (Mammoth)• Fishy • Fox • Goat • Horse • Jellyfish • Kitty • Komodo Dragon • Manta Ray • Manticore • Medium Fish • Ostrich • Raccoon • Scorpion • Shark • Small Fish • Snake • Stingray • Turkey • Turtle • Wyvern