Mo' Creatures Wiki
Dirt scorpion.png
Health points

Wild: 18Heart.svg × 9
Tamed: 40Heart.svg × 20

Attack strength

Easy: 2Heart.svg
Normal: 3Heart.svgHalf Heart.svg
Hard: 4Heart.svgHeart.svg
Dirt scorpion venom:
Poison for 3 sec (Poisoned Heart.svg)
Cave scorpion Nausea:
Nausea for 3 sec
Frost scorpion Slowness:
Slowness for 3 sec


See Spawning


See Drops









Internal ID


Namespaced ID


Scorpions are tamable mobs that come with many variants.



Three types of scorpions can be found in the Overworld; dirt scorpions spawn on top of solid blocks in the Overworld in light levels of 7 or less; cave scorpions spawn in light levels of 7 or less in the Overworld, but only if the Y position is less than 40 and doesn't have direct sky view, and frost scorpions spawn in ice plains, ice mountains and ice spikes biomes in light levels of 7 or less.


Nether scorpions can be found in the Nether at any light level.


Scorpions will drop upon death:

Baby scorpions[]

Scorpions with babies on their back will drop 0–4 baby scorpions upon death.


Scorpions have similar behavior to that of spiders; they are hostile to the player as long as the light level immediately around them is 9 or less; otherwise they won't attack unless they are hit first. Hostile scorpions will continue to chase the player even if they are exposed to well-lit locations. Scorpions make squeaking and clicking sounds occasionally. They do not get set on fire during the day.

Like spiders, insects, and crabs, scorpions can climb up vertically, meaning they can scale up walls and fences. As this is the case, walls and fences make poor protection for any tamed mobs, unless you build a roof over your structures.


Scorpions have two methods of attack: a melee attack, which they use with their claws, and a venomous sting. If a scorpion stings the player, they will get a negative effect. Dirt scorpions poison the player, cave scorpions give nausea, frost scorpions slow the player down with a Slowness I effect, and nether scorpions can set you on fire. Each effect lasts for three seconds.


A scorpion with babies.

A scorpion can be tamed by picking up a baby scorpion and then naming it. To find baby scorpions, look for a scorpion that has small scorpions on its back, and kill it. This will make the babies fall to the ground. The babies can then be picked up by right-clicking on them, which will allow the scorpion to be named. If the baby scorpion grows past this stage, it cannot be tamed.

Like other baby mobs, baby scorpions take a while to grow to full size. Fully-grown tamed scorpions may attack other mobs, including your pet(s), so they should be kept separately in an enclosure. Once the baby has grown to full size, the scorpion can then be ridden by placing a saddle on it. This can be either a Minecraft saddle or a crafted saddle. Like other tamed mobs, scorpions will sit when a whip is used on them, and will continue to remain stationary until ridden, or if the whip is used again. Tamed scorpions may attack other mobs, but they do not attack mobs for you.

A scorpion egg can be acquired by using an essence of darkness on any tamed scorpion. Placing this on the ground will cause it to hatch within a couple of minutes, and it is necessary to stay near the egg in order to tame the hatched scorpion (placing it requires looking at the ground and you must be where the egg is wanted, then right-click). This will hatch a baby scorpion that can be named, just as if a scorpion with babies on its back was killed.

A tamed scorpion can be healed by feeding it raw or cooked rat.


The four natural types of scorpions.

Scorpions come with four variants. These include: dirt scorpions (orange), frost scorpions (blue), cave scorpions (black) and Nether scorpions (red).

There is also a special type of scorpion that can be created by the player.

Undead scorpion[]

An undead scorpion is a rotting-green scorpion with red eyes. They do not attack the player, unless a scroll of freedom has been used on it.


Scorpions are quite slow mobs when being ridden, but they can make this up for their ability to climb walls. They can also be useful for climbing hills or mountains, as they are immune to fall damage.


Once a scorpion is tamed and saddled, the player can control it with standard directional controls, jump, and the mouse. The player dismounts using the dismount control.

When riding a scorpion, the hunger bar is replaced by the scorpion's health in survival or adventure mode. It uses a slightly different heart texture than the player's health bar. A player can also use any item while riding a scorpion (this also includes interacting with blocks such as furnaces or crafting tables).

A ridden scorpion will automatically run up any one block high slope, as well as scale up solid blocks.

Scorpions are relatively fast mobs. They remain the same speed moving backwards, but are very slow when moving sideways. A ridden scorpion can also be made to jump.




- Fixed PetScorpion taming bug.

v8.0.0 DEVa[]

- Skeletons, silver skeletons and zombies can now ride scorpions.

- Added PetScorpion sitting behavior/animation.

- Added transform animation to scorpions.

- Pet scorpion health boosted to 40 (from 18).

v6.2.0 DEVR3[]

- Fixed scorpion eggs checking for more than 5 types.

v6.2.0 DEVR1 hotfix 3[]

- Fixed pet scorpions not spawning from pet amulets.

v6.1.0 DEVR1[]

- Fixed scorpion poison crash with non-living entities.

v5.2.5 DEV R2[]

- Fixed scorpions spawning during day.

v5.2.0 DEV[]

- Scorpions are now targeted by bane of the arthropods enchantment.


- Fixed bug despawning tamed scorpions.


- Scorpions now spawn in nether by default.

- Reduced frequency of scorpion drops.


- Wild scorpions no longer attack other mobs.

- Tamed scorpions that are set free now drop the saddle, and can't be ridden.


- Scorpions can be healed with raw or cooked rat.

- Tamed scorpions can be used as mounts if given a saddle.

- Giving an essence of undead to an scorpion transforms it into an undead scorpion.

- You can obtain a scorpion egg by giving an essence of darkness to a tamed scorpion.


- You can now name your tamed scorpions by using an amulet.

- You can use a rope on tamed scorpions so they will follow you.


- Nether scorpions and flame wraiths won't burn the player in the Nether.


- Picked baby scorpions won't despawn or attack the player.


- Changed scorpion models, textures and animations. Scorpions will try to hide away from sunlight.


- Fixed scorpion tail swing and arm snap animations.


- Fixed bug with giant baby scorpions.


- Baby scorpions don't despawn.


- Scorpions no longer spawn within 8 blocks of torches.


- Added missing scorpion sounds.


- Fixed bug with baby scorpions changing size when climbing surfaces.


- Added the option to tame baby scorpions.


- Added scorpions.


  • Unlike other undead mobs, undead scorpions do not take damage from splash potions of Healing or burn in sunlight.
  • There are textures for baby undead scorpions in the mod files, though they don't appear in-game.
  • Tamed scorpions have a different entity ID to that of wild scorpions. Instead they are called "PetScorpion".
  • It's quite common to find string in caves where baby scorpions have died from natural causes, such as suffocation. This is due to scorpions having a large hit-box.
  • If a zombie pigman mounts a wild scorpion, the scorpion may stop chasing the player and instead wander around aimlessly, this is the zombie pigman is in control of the scorpion, and is also neutral towards the player. The scorpion however, will still attack you if you approach it.
  • Wild scorpions with babies on their back cannot be ridden by skeletons, zombies, zombie pigmen, or silver skeletons.